Dan Hume's Blog


fracture Image for Blast Code (3D animation)
January 8, 2010, 5:06 pm
Filed under: Computer Graphics for Animation and Film, Maya

I have gone into Illustrator and created this “cracked glass” effect for my 3D animation. This will be used as a fracture Image used for the blast code plugin that creates explosion effects against a plane surface. Each individual shape on the image will be converted into a 3D particle when Import the file into maya and then into blast code. I’m not sure how well the look of this image will project in maya but I’m having to put this on hold as I currently don’t have blast code installed. I used the line tool to create this effect.

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