Dan Hume's Blog


Bit of Tweaking
January 10, 2010, 9:27 pm
Filed under: Computer Graphics for Animation and Film, Maya

I have made some minor adjustments to the video. I decided to make the size of the bullet much smaller to make it more realistic.

Secondly, I wanted to make the bullet seem like it hits the person or is directly aiming at the person. In the first draft video, the 3D bullet felt like a layer on-top of the video because you see it fly past the persons cheek as it goes out of shot.

I created two layers of the video footage. On the top layer, I masked around the person sitting down. Once I had done that I made sure that the 3D bullet layer was in between the two video layers so as the bullet reaches the person, it disappears behind the top layer, which I masked around.

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