Dan Hume's Blog

Post-Production developmentcrea
February 18, 2010, 9:10 pm
Filed under: 3D, Maya, Post Production Techniques

I’m in the process of rigging my 3D character in maya.

I’m working on the legs and the feet, which have been straight forward to do but I’m having a little trouble doing the reverse foot lock method. This method allows the character feet to slide along the ground. Once I’ve sorted that, I can then move onto:

  • making the joints for the arms (same methods as the leg)
  • create and attach controllers to the rig

Leave a Comment so far
Leave a comment

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

%d bloggers like this: